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Tales of Berseria - PlayStation 4
About this item
- New battle system - Evolved form of Linear Motion Battle System adds new option to map artes to control pad buttons for chained combo attacks.
- Powerful playable character options - Play as one of six different characters, each with his or her own unique skills, further enhanced by Soul Breach combo attacks with other party members.
- Beautiful animation movie - Famed animation studio ufotable returns to produce Tales of Berseria's stunning cinematic sequences.
- Entertainment Software Rating Board (ESRB) Content Description: Blood, mild language, mild suggestive themes, partial nudity, use of alcohol, violence
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Product information
ASIN | B01HQGWBZ2 |
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Release date | January 24, 2017 |
Customer Reviews |
4.8 out of 5 stars |
Best Sellers Rank | #36,800 in Video Games (See Top 100 in Video Games) #1,784 in PlayStation 4 Games |
Product Dimensions | 0.6 x 5.3 x 6.7 inches; 1.6 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | 12070 |
Is Discontinued By Manufacturer | No |
Item Weight | 1.6 ounces |
Manufacturer | Bandai Namco Entertainment America |
Date First Available | July 1, 2016 |
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Product Description
In TALES OF BERSERIA, players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within TALES OF BERSERIA. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the TALES OF series. Veteran TALES OF character designer Mutsumi Inomata has personally designed Velvet and famous Japanese animation studio, ufotable, returns to animate the game's breathtaking cut scenes; delivering truly epic and emotional storytelling in their unique style.
From the manufacturer
TALES OF BERSERIA
A tale of emotion versus reason.
- New battle system - Evolved form of Linear Motion Battle System adds new option to map artes to control pad buttons for chained combo attacks.
- Powerful playable character options - Play as one of six different characters, each with his or her own unique skills, further enhanced by Soul Breach combo attacks with other party members.
- Beautiful animation movie - Famed animation studio ufotable returns to produce Tales of Berseria’s stunning cinematic sequences.
Game Overview
In TALES OF BERSERIA, players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within TALES OF BERSERIA. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the TALES OF series. Veteran TALES OF character designer Mutsumi Inomata has personally designed Velvet and famous Japanese animation studio, ufotable, returns to animate the game’s breathtaking cutscenes; delivering truly epic and emotional storytelling in their unique style.
Digital Essentials
Find out more about Velvet and the cast of Tales of Berseria in the Special Dramatic Chapter Skit hosted by Bienfu! The party discusses pressing topics that reveal more about their personalities as they talk about different topics about the Tales of series in this video skit that’s not included in the game. Also includes a mini music selection featuring some tracks from Tales of Berseria.
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Videos
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Tales of Berseria - PlayStation 4
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Tales of Berseria Official Launch Trailer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the value of the game to be worth it. They also say the storyline is engaging, unique, and enjoyable. They appreciate the side quests, saying there's plenty to do and they're not unbearable to complete. They say the gameplay is decent, with engaging battle systems that have strategic elements. Customers also appreciate the character design, saying the characters are great, unique and complex. Overall, they say the narrative is a masterful blend of complex characters, intricate storytelling, and a truly immersive adventure.
AI-generated from the text of customer reviews
Customers find the storyline unique, enjoyable, and original. They also say it's one of the best Tales games in recent years, with intricate storytelling and unexpected plot twists. Customers also mention that the game has fun mechanics baked into it, and the game play is really cool.
"...; there is not much exploring to be done in this game, but the dungeons are decent.Final Thoughts----------------..." Read more
"...The narrative is a masterful blend of complex characters, intricate storytelling, and unexpected plot twists that will leave you on the edge of your..." Read more
"...to anyone who is a fan of the series, or anyone who enjoys a really well told story, with extremely entertaining characters, and very enjoyable..." Read more
"...Overall, if you are invested in playing a game with a good plot, worthwhile characters, and an accessible battle system to boot, this is a good title..." Read more
Customers find the characters in the video game great, with well-rounded personalities. They also appreciate the voice acting, saying the voices fit the characters perfectly. Customers also say the costumes DLC is great.
"...seamless integration of exploration, puzzle-solving, and character progression adds depth and variety to the gameplay, ensuring there's never a dull..." Read more
"...All of the voices fit the characters perfectly, the English translation is pretty decent, and the dialog is rarely ever awkward as sometimes..." Read more
"...It possesses the character development that Zestiria fell short on, utilizes a battle system that is easily accessible to seasoned Tales players as..." Read more
"...The characters are perfectly likeable, just nothing special. No one, outside of Magilou, had a distinct enough personality...." Read more
Customers find the gameplay engaging and fun with strategic elements. They also say the combat has developed well, and isn't infuriating at lower levels. Customers also say that the game uses a battle system that is easily accessible.
"...congratulations, this is the first tales game where combat isn't infuriating at lower levels...." Read more
"...The seamless integration of exploration, puzzle-solving, and character progression adds depth and variety to the gameplay, ensuring there's never a..." Read more
"...The gameplay is pretty smooth. The battle system is a lot of fun, and brings some new and very fun innovations to the typical Tales series battles...." Read more
"...the character development that Zestiria fell short on, utilizes a battle system that is easily accessible to seasoned Tales players as well as new..." Read more
Customers find the graphics in the game beautiful, colorful, and standard for an anime game. They also appreciate the beautiful animation and settings.
"...With its engaging narrative, dynamic gameplay, stunning visuals, and memorable characters, this installment in the "Tales of" series delivers a..." Read more
"...The graphics are so-so. They're not the super realistic stuff you see in other games these days, but they're still pretty good...." Read more
"...It makes certain details feel more meaningful (Eizen's character, for example) - so, overall, I would recommend playing Zestiria...." Read more
"...The maps and dungeons are still as corridor-y as ToZ but it's prettier. The overworld map is still a pita to deal with...." Read more
Customers find the music in the video game captivating, beautiful, and stirring. They also appreciate the orchestral arrangements, catchy melodies, and atmospheric tracks. Some mention that the art and music were standard fare, while others say it sticks with them.
"...The game had a limited soundtrack, but it was good music. They did make new original music for the game and it fit well with the on-screen action...." Read more
"...The orchestral arrangements, catchy melodies, and atmospheric tracks perfectly complement the narrative, immersing you further into the world of..." Read more
"...There are a few memorable tracks on the soundtrack, but for the most part you could substitute pretty much any track for any other track from any..." Read more
"...All the while, you do have decent music to make a good soundtrack for a game...." Read more
Customers find the side quests in the game to be fun and immersive. They also say the side-quests aren't unbearable to complete, and the main storyline doesn't feel rushed. Customers also say it's a nice mix of action/RPG elements, and appreciate the seamless integration of exploration, puzzle-solving, and character progression.
"...The seamless integration of exploration, puzzle-solving, and character progression adds depth and variety to the gameplay, ensuring there's never a..." Read more
"...fell short on, utilizes a battle system that is easily accessible to seasoned Tales players as well as new ones, and immerses you in a story that..." Read more
"...Combat is smoother, manual camera control, more skills, regaining souls/SG bar while moving...." Read more
"...There are plenty of side-quests, and of course the signature bonus dungeon, which is quite entertaining...." Read more
Customers appreciate the value of the video game software. They say the price is worth it, it's beautiful, and there are free and paid DLC available.
"...This game was totally worth my money and I'm sure I will replay it in the future." Read more
"...but it has a great storyline and long hours of gameplay so the price is worth it. The skits are also funny and not as repetitive...." Read more
"...There are free and paid dlc available as well." Read more
"...Plus It’s such a great value!" Read more
Customers find the quality of the video game to be overrated, weak, and disappointing. They also say the dungeons are bland and there is a ton of back tracking. Customers also say that the game feels cheap and is not special or innovative. They mention that the graphics are bland, square-edged, and not the super realistic stuff they see in other games these days.
"...The graphics are so-so. They're not the super realistic stuff you see in other games these days, but they're still pretty good...." Read more
"...and the music in Berseria is...pure crap...." Read more
"...The world is pretty generic and nothing really stands out, but the characters and story were enough to make the game interesting to play through...." Read more
"...The dungeons are not memorable at all - they're architecturally bland and square-edged...." Read more
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Unfortunately for me, it has been a steady decline from that peak of enjoyment. As I eagerly awaited the release of the next tales game hoping it was at least as good as Vespiria, I'd quickly discover that it was not. Graces F was a big letdown, but Xillia managed to redeem the series for me by being substantially better than Graces but not quite at the level of Vespiria.
The sequel to Xillia followed by Zestiria were both duds in my view. I didn't much care for either of them...but finally, Berseria broke what was a sinking ship of a series.
Story
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The story of Berseria borrows heavily from the Holy Bible, specifically Revelations 20, and when you use the good book as your basis it's hard to tell a bad story. You play as Velvet, an edgelord with an axe to grind. The world around you has humans being afflicted with "daemonblight", thus turning into literal demon-like creatures.
Velvet's brother-in-law, Arthur (King Arthur reference?), a very skilled swordsman and exorcist decides to make it his life mission to end the daemonblight and save the world...but in the process of doing so, gravely wrongs Velvet. To avoid spoilers, I'm not going to get into details.
I believe that the casual heathen will miss most of the theocratic references, for example, the word "malak" is derived from "malakhim" which means angel in hebrew, and in the game there are many characters of the malak type. So it does make the game a lot more fulfilling if you understand it in the biblical context. At some points the game may seem to be bashing God by portraying the church and its agents as evil, but in truth, it's really making an accurate statement about how the catholic church used to pervert scripture while using a facade of righteousness to exploit people for power and profit.
Characters
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Characters and Story are equally important to a good RPG, and I would hold Berseria above Xillia and nearly as good as Vespiria with regards to characters. The cast of characters in Berseria were well developed, and none of them were exceptionally boring or annoying. Even the secondary characters that you meet along the way were all made part of the story without feeling like time-wasting sidetracks.
Personally, I really thought Magilou was going to be the grating cosplay reject who tags along for no reason other than to irritate everyone with dumb commentary, but she turned out to be quite tolerable though never quite likable. Her commentary, while long winded at times, was usually truthful critiques and observations. Minus the goofy outfit they put her in, Magilou has that sublime sexiness that is very difficult to capture in a fictional character. On that note, all of the characters were aesthetically pleasing, even the bros.
As you play the game, you will care about each characters' plight and be amused with their interactions amongst each other. None of them felt out of place, or like afterthoughts, and they all have an actual role to play in the main story.
Gameplay
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If this is your first tales game, congratulations, this is the first tales game where combat isn't infuriating at lower levels. For all previous games, the "stagger" mechanic meant that being hit by an enemy would leave you stunned for several seconds and open to attack. It wasn't until 2/3 of the way thru that you'd gain some decent resistance to this annoying 'feature'.
Berseria departs from this, and while staggering still exists, it's not nearly as prominent. You never feel "weak" in the game, especially if playing as Velvet, because when you use her demon claw you become immune to most of the annoyances in the game including death. It may sound like this would make the game too easy, but it doesn't. Combat always felt very balanced. While in demon form, your HP delpetes until it reaches 1 and you cannot be healed, so if you use it at the wrong time you will get killed.
Berseria uses a points-based resource system called "souls". I believe you start with a maximum of 5 souls, but at the start of a battle, you will only have 3 out of 5. You gain souls by performing weakpoint strikes, stunning enemies, or dodging/parrying attacks at the last second with quickstep. While the overall combat flow is fine when you have a full stack of souls, there are some instaces where you will only have one or two. Velvet requires at least 3 to use demon form, and activating demon form consumes one soul. As the game progressed, I found it increasingly annoying that I'd have to fish for souls by playing defensively before attacking - especially with fast moving enemies or flying enemies that are more difficult to hit.
In addition to souls, you get a "blast gauge" which is another resource tied to your special attack. All characters have a special attack. Velvet gets demon form, Rokurou gets a parry/counter/power boost, Magilou gets "spell absorber" (which is quite OP against enemy casters in my opinion, but awesome nonetheless), etc. To use these abilities you need at least one BG point. BG points are also used to activate mystic artes, aka the power attacks that you a little while into the game.
Overall, I feel like the game was designed to be played as Velvet. If you play as any of the others and allowed the AI to control velvet, she'd never use her strongest attacks and you'd open yourself up to frustration. I tried playing with all of them, and they all felt clunky compared to Velvet.
Playing as a caster is insanely annoying because the enemy AI keeps pecking at you to interrupt your spell casts...and your melee abilities as a caster are a joke. I you need frustration in your life, try playing the game as one of the caster characters. Unfortunately you don't get much of an "iron stance" while casting to prevent this, and it's sorely needed.
Lastly, there's a swap-in system that costs 1 BG point, deducted from the character you want to swap out. I do not like this system. If you swap out the char you are playing, you go from one "feel" to another, and as I said before, Velvet is the most refined for the human player while the other ones have a very awkward feel. I never used this feature except in cases where one char died or was better for the fight. Usually I would swap an AI character and not the one I control.
I played the entire game on moderate difficulty, with some "hard" thrown into the mix to get some items. My team was around level 72 at the final fight, and I logged over 100 hours of play time - because I did all of the side quests and was in no particular rush.
Sound / Music
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The game had a limited soundtrack, but it was good music. They did make new original music for the game and it fit well with the on-screen action. Sound effects were nothing special - not good not bad, but fine. I am pleased to say that "mutton chop" is outlawed at all of the towns.
Voice acting deserves special mention as it is top-notch, and I commend bandai for not skimping on hiring talented English voice actors to bring these characters to life. Bravo.
Tales Scale
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With 1 being the best, I'd rank the games in the series like this:
1) Vespiria
2) Berseria
3) Xillia
4) Xillia 2
5) Graces F
6) Zestiria
That said, the first 3 are all sort of up there in terms of being good, 4 is meh, but 5 & 6 are bleh and distant from 4.
Cons
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There was nothing outright broken in this game, but I do not like the gearing system nor did I care for the limited selection of costumes. I did unlock most of the in-game costumes that are not DLC, and I will not pay extra money for costumes. Extra content in the form of episodes? Maybe I'll buy that, but for costumes? No...and I think taht allowing players to get new costumes as they progress will only make the game more fun.
As for the gear like armor and weapons - it's all the same with basic stat variations. There's no clear gear progression, it's basically just a matter of equipping whatever drops and leaving it on until you max out the "master" skill. I'd much rather prefer a traditional approach to gearing and leveling, where items are found along the way and some are items of "epic" signifigance, and have some correlation to each stage of the game.
One other con is the game world - there is none. You get a map in which you "quick travel" to previously discovered points. Towns are connected by corridors, but there is no world-map per se. It makes the game feel small because it's mostly a series of instances. The towns are also fairly small; there is not much exploring to be done in this game, but the dungeons are decent.
Final Thoughts
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If you like any kind of JRPGs with a mature storyline that requires more than a room temperature IQ to appreciate, give this one a try. It's great. I bought Nier Automata along with this and have to say that Berseria is leaps and bounds better than NA in all ways that matter...or it could just be that NA is so incredibly bad.
Like all Tales games, they include quite a bit of things you can do AFTER the game's main story is completed as well as a new game+. Personally, I don't really see the point of gearing characters or farming gear after the final battle because...what's the point? It's a story-driven game and the story ends...but it's there if you want it. NG+ is not bad though, let's you play through again while retaining the stuff you acquired through the first play thru.
In "Tales of Berseria," players step into the shoes of Velvet Crowe, a young woman driven by vengeance in a world consumed by malevolence. The narrative is a masterful blend of complex characters, intricate storytelling, and unexpected plot twists that will leave you on the edge of your seat. As Velvet's journey unfolds, you'll witness her transformation from a vengeful anti-hero to a multifaceted protagonist driven by a deeper purpose.
The gameplay mechanics in "Tales of Berseria" offer a refreshing twist to traditional RPGs. The combat system combines real-time action with strategic elements, allowing for thrilling battles against formidable foes. As you progress, you'll unlock new abilities, special attacks, and magical arts, empowering you to unleash devastating combos and create a customized playstyle. The seamless integration of exploration, puzzle-solving, and character progression adds depth and variety to the gameplay, ensuring there's never a dull moment.
Visually, "Tales of Berseria" is a feast for the eyes. The beautifully rendered environments, intricate character designs, and detailed animations bring the world to life with stunning artistry. Whether you're exploring vibrant towns, traversing treacherous dungeons, or engaging in epic boss battles, the visuals create a sense of immersion that enhances the overall experience. The attention to detail and the art direction contribute to the game's unique and captivating atmosphere.
One of the standout features of "Tales of Berseria" is its rich and complex cast of characters. Each companion you meet on your journey has a unique backstory, motivations, and personality, creating a diverse and engaging group dynamic. The voice acting and character development are top-notch, bringing these characters to life and allowing you to form deep connections with them. The emotional depth and growth of the characters throughout the story add an extra layer of depth and investment to the overall experience.
The music in "Tales of Berseria" is a standout aspect, with a captivating soundtrack that enhances the mood and emotional impact of each scene. The orchestral arrangements, catchy melodies, and atmospheric tracks perfectly complement the narrative, immersing you further into the world of Berseria. The voice acting, available in both English and Japanese, adds authenticity to the characters, making their emotions and interactions feel genuine and relatable.
In conclusion, "Tales of Berseria - PlayStation 4" is a must-play title for RPG enthusiasts seeking a captivating and emotionally charged gaming experience. With its engaging narrative, dynamic gameplay, stunning visuals, and memorable characters, this installment in the "Tales of" series delivers a truly immersive adventure that will keep you hooked from beginning to end. So, unleash the power of emotion, grab your copy of this game, and embark on an epic journey of vengeance and redemption like no other.
Top reviews from other countries
El gran pecado del juego es lo técnico, ya en su momento se veía como un juego viejo, así que las texturas, gráficas, escenarios pecan de simplistas y poco detallados, aún así la dirección de arte le da una gran ayuda a este apartado y con el tiempo de juego llegas a acostumbrarte a esas graficas de inicio de PS3.
EN POCAS PALABRAS: Un juego excelente, divertido, gracioso, entretenido y fácil de jugar y entender, con una historia y personajes grandiosos que hacen que las horas pasen volando. Llevo casi 60 horas de juego y aún no me ha aburrido. Simplemente RECOMENDADO.
Reviewed in Mexico on August 27, 2021
El gran pecado del juego es lo técnico, ya en su momento se veía como un juego viejo, así que las texturas, gráficas, escenarios pecan de simplistas y poco detallados, aún así la dirección de arte le da una gran ayuda a este apartado y con el tiempo de juego llegas a acostumbrarte a esas graficas de inicio de PS3.
EN POCAS PALABRAS: Un juego excelente, divertido, gracioso, entretenido y fácil de jugar y entender, con una historia y personajes grandiosos que hacen que las horas pasen volando. Llevo casi 60 horas de juego y aún no me ha aburrido. Simplemente RECOMENDADO.
You might not notice it at first but Berseria takes place in the same world as Tales of Zestiria, just 1000 years before. Personally I hated Zestiria. The story was really poorly written with lots of plotholes and unresolved story but Berseria is definitely worth playing. The story in Berseria is more developed and has a darker theme to it. It was interesting to see that shepherds/abbey in Zestiria were treated like heros with Seraphim/malakim as companions but it looks like that wasn't the case 1000 years ago in Berseria. The Malakim/seraphim were basically enslaved by shepherds to do whatever work. It's interesting how they could forget this in just 1000 years.
While I disliked Zestiria, I'm glad I played through it because I can see all the interesting connections it has with Berseria. Remember how Edna's (Zestiria) brother gave in to the malevolence and became a dragon? Well in Berseria, he's still a Malakim/Seraph and hasn't transformed yet.
The gameplay itself between the two games are pretty much the same. It looks the first malakim that you have join your party temporairly before she dies even has the same moveset as Lailah from Zestiria. It is the same battle system so if you're familiar with Zestiria, you'll have no problem with Berseria. Item customization system is also very similar.
Like with tales games, there are also plenty of side quests. This one includes collecting and freeing Katz to get to Katzworld. Unlocking them will also unlock costume items for character customization.
weblioの単語帳にベルセリアの単語帳を、つくって英語の勉強しています。ストーリーも重厚でゲームとしてとても名作です。まだ途中ですが皆さんにおすすめします!