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Resident Evil 4
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Product information
ASIN | B000P46NKC |
---|---|
Release date | June 19, 2007 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #28,020 in Video Games (See Top 100 in Video Games) #349 in Wii Games |
Product Dimensions | 5.39 x 0.55 x 7.56 inches; 0.53 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | 35003 |
Is Discontinued By Manufacturer | Yes |
Item Weight | 0.528 ounces |
Manufacturer | Capcom |
Date First Available | October 2, 2001 |
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Product Description
In Resident Evil 4 you'll know a new type of horror, as the classic survival-horror action returns with all-new characters, controls and storylines. We last saw Leon S. Kennedy in Resident Evil 2 - a rookie cop in Raccoon City, fighting to stay alive. That was six years ago. Since then, government forces have managed to control the zombie threat and Leon has become a Federal agent. When the President's daughter is kidnapped, Leon tracks her to a remote, hidden fortress in Europe - where he'll relive the horror he faced six years before. Players will face never-before-seen enemies that make Nemesis seem like a kitten. You'll be wishing for the usual Resident Evil zombies!
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the game to be engaging, enjoyable, and interesting. They also say the controls are simple, precise, and intuitive. Customers say the graphics are nice, amazing, and exceptional. They mention that the controls work beautifully and that aiming and shooting is satisfying. Customers also appreciate the value of the game.
AI-generated from the text of customer reviews
Customers find the game very engaging, enjoyable, and interesting. They say the graphics truly enhance the game, and there is plenty to keep them busy and entertained. Customers also mention that the storyline is fun and very engaging.
"...Dunno.In summation: Resident Evil 4 is awesome. I almost feel like mailing its makers extra money because I got it so cheap...." Read more
"...- Visuals and music combine for an immersive experience - Great, natural control scheme for moving and shooting - Wide variety of..." Read more
"...Of course, I have thought that twice already. It is a big game with an incredible variety of things to keep you coming back for more...." Read more
"...The unlocks are fun to play. One play through on the original game (as Leon) took about 30 hrs for me." Read more
Customers find the control schematics really fun, simple, and perfect. They say the learning curve is short and enjoyable. They also say the Wii remote feels much more precise and intuitive than the GC controller. Customers say the controls are smooth and easy to master. They mention that the graphics are great and it's easy to get sucked into the world and the feel of the game.
"...focus more on the main selling point of this version of RE4: The motion controls. Let's see them in a little more detail...." Read more
"...I didn't really care for these twitch things but thankfully they're mostly easy, short and you are checkpointed right before these start so you can..." Read more
"...The game engine is almost flawless. The controls are smooth and pretty easy to master. It is so detailed everywhere you look...." Read more
"...Some of the bosses are pretty hard...." Read more
Customers like the graphics in the video game. They say the graphics are nice, satisfying, and amazing. They also say the visuals and music combine for an immersive experience, with good cut scenes and fun concepts.
"...Technical stuff-- graphics? Amazing. Controls? As long as you use the kickass blaster, you're golden. Plotline?..." Read more
"...Good points: - Visuals and music combine for an immersive experience - Great, natural control scheme for moving and shooting -..." Read more
"...The controls are smooth and pretty easy to master. It is so detailed everywhere you look. It must have taken so much time to create all these scenes...." Read more
"...Sure, you'll notice the jaggies more - due to the lack of anti-aliasing - but the image will look clear and sharper than using any other method...." Read more
Customers find the controls good at aiming, but they prefer point and shoot gameplay. They also say the controls work beautifully, and the Wii remote provides a logical platform for aiming.
"...It's more effective too...." Read more
"...found the game to be amazingly fun, well worth the money, and well suited to the Wii." Read more
"...The game engine is almost flawless. The controls are smooth and pretty easy to master. It is so detailed everywhere you look...." Read more
"...I like the use of the Wii controller at aiming (you move your hand/arm)...." Read more
Customers find the game well worth the money, with nice amount of replay value. They also say it's inexpensive and comes in a bargain price. Customers also mention that the merc mode adds unlimited replayability to the game.
"...I have a feeling the replay value is going to be great. Can't wait to start from the beginning now that I know things like HEY!..." Read more
"...from these minor nits, I found the game to be amazingly fun, well worth the money, and well suited to the Wii." Read more
"...I just came across this and with the great ratings and inexpensive price I decided to go for It. It is very bloody...." Read more
"...This adds to the replay value. It's not as hard as you think to conserve your ammo. HINT: don't forget about your KNIFE!..." Read more
Customers find the storyline of the video game to be suspenseful, dramatic, and interesting. They also say the levels are vast, the monsters are surreal, and the action is non-stop. Customers also mention that the scenery is creepy, ominous, and dark.
"...Superb sound effects. It is also scary. Go ahead, call me a wimp. If you don't jump out of your chair a few times then you need to check your pulse...." Read more
"...The atmosphere of the game was also perfect. It was dark, ominous, and never comfortable...." Read more
"...The story's okay and gameplay is amazing.Great if you love survival/horror/action game." Read more
"...Creepy. And did I mention the gore? There is plenty of gore!..." Read more
Customers find the action in the video game to be great, non-stop, and perfect. They also say the game is cram-packed full of action, puzzle solving, and precise aim. Customers also say that the game really keeps the pace up and the movement is better than before.
"...The story is immersive, the action and pace are perfect and the difficulty is just about right..." Read more
"...moving, scrolling through maps and inventory, and performing situation-specific actions. The learning curve is short and enjoyable...." Read more
"...use the old school GC controller w/this version; the movement is even better than before, def. less 'bobbing' in Leon's step...." Read more
"...Combat was fun and fluent the game really kept the pace up; challenge was adequate...." Read more
Customers find the originality of the video game unimaginative and boring. They also say that the game lacks the originalitiy that makes RE4 such a standout. Customers also mention that the graphics are not great and are a little more on the cheesier side.
"...I did not like how RE5 lacks the originality that makes RE4 such a standout success, although I do certainly appreciate the depth & replayability..." Read more
"...What I Liked:-The graphics: While not the most attractive looking game, especially in 2012, it still does what a video game should do,..." Read more
"...have about this game is the backround graphics, they're a little more on the cheesier side...." Read more
"...; occasionally you run out of villagers and there is not much to keep things interesting...." Read more
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Here's a quick look at the story of the game. You play as US agent and Raccoon City survivor, Leon S. Kennedy, who has been assigned the mission of rescuing the President's daughter, Ashley Graham. Ashley seems to have been kidnapped and is being held hostage in some obscure part of Europe (Spain). So what you have here, is basically a search and rescue mission. But overall, the plotline deals with mind control. That's why the baddies included in this game, are all members of a religious cult called "Los Illuminados". Their leader, Lord Saddler, has developed a parasite (Las Plagas) to better control his followers. And he plans to use this parasite to take over the United States. And the President's daughter happens to be a key component that will make Saddler's evil plan work. It's your job to thwart that plan and rescue Ashley alive. Along the way, you'll meet and face a lot of interesting characters. Including, super spy Ada Wong.
Anyway, other reviews of this game already have explained the story or plot of RE4 in full detail. Therefore, I will rather focus more on the main selling point of this version of RE4: The motion controls. Let's see them in a little more detail.
{ A port with tacked-on Motion Controls that actually work! }
Who would've thunk it? Unlike the majority of ports that made their way to the Wii and that had half-baked Wii remote capabilities, the motion-controls of the Wii Edition of RE4 do work. Not only that, but they actually improve the gameplay and the overall experience. If you didn't knew any better, you would think that the game had been designed to work with the Wii Remote & Nunchuk combo from scratch. The controls are THAT good.
This is because RE4 is basically a game that requires you to constantly shoot at numerous enemies on screen. In the original editions of the same game, a laser pointer was employed to target enemies. Yet in order to move said pointer to any target, gamers had to use the analog stick on the GameCube or the wonky ones from the PS2 dual shock controller. It was a process where you had to drag the pointer to what you wanted to shoot on screen. Now, I don't mean to say that shooting that way was impossible or even something close to that. No, in fact those controls were quite good and very serviceable. I'm only saying that shooting with the Wii-Remote & Nunchuk combo feels a heck lot more intuitive and natural than using a traditional game pad. It's more effective too. For example, the Wii-Remote & Nunchuk combo works better when you're trying to collect all the bottle-caps by way of the shooting gallery mini-game. Using a regular game pad, trying to complete said mini-game can be a very frustrating experience. Since by the time you finish dragging your pointer (or the red laser dot) to any of the wooden targets, they go down before you can shoot at them all. And you have to start the mini-game all over again. This doesn't happen with the Wii-Remote & Nunchuk combo.
This is because with the Wii-Remote & Nunchuk combo, you're allowed to shoot exactly what you are targeting on screen. You basically move the Wii Remote's cursor to an enemy/barrel/switch/box/etc. and just like that, you are ready to pull the trigger. Shooting was now a maneuver that closely emulated the way you could do it in real life. Well, at least a lot closer than moving an analog stick around to get the cursor to sit where you wanted to shoot at. That's for sure.
Now, in case you want to avoid the intuitive motion controls of the Wii Edition and instead are looking to play `old school' like, this version also allows you to use the GameCube gamepad. But if you happen to have the new Classic Controller for the Wii (like the one with handles and that was included in the Goldeneye 007 Wii bundle), that would be a much better option for you. But for me, once I experienced playing RE4 with the Wii Remote and Nunchuk, I never once felt like going back to playing it using a traditional pad.
{ Wii Edition features the complete graphics of the original }
To this day, the only versions of Resident Evil 4 which graphics have not been watered down in any way are the GameCube original, the Wii Edition and the HD versions for the PS3 and Xbox 360. The other editions that are out there, because they share the same DNA as the PS2 version (including the PC version), have graphics that have been cut-down and modified. And that's because the PS2 was technically not on the same level as the GameCube. So the polygon count, particle, lighting and water effects from the original version had to be reduced or in some cases, eliminated to make the PS2 version run without problems on Sony's console.
This is why owners of the PC version of RE4 (a PS2 port) had to patch the heck out of their version of the game. To "fix" it and make it look as good as possible. They were successful in making it run in HD and with better textures. Yet regardless of such fixes, no patch could ever make their version of RE4 feature the same effects or sport the same amount of polygons as the GameCube or Wii versions. Again, this is because they're working with an incomplete version of the game (PS2). So they have a very specific number of polygons available to work with and to which they can apply their fancy hi-res textures, mods or "hacks". So they can only brag of owning the best looking gimped version of RE4.
{ The Extra content from the PS2 version has Pros and Cons }
Now, one of the main draws about this version of RE4, is that it features the best of what the GameCube and PS2 versions of RE4 had to offer. The Wii Edition has the complete visuals and audio of the original GameCube edition and the extra content from the PS2 edition.
So aside from playing the game with complete graphics, you also get to enjoy the extra content that was absent in the original game.
Thankfully, with the Wii Edition, you get all this "extra" goodness on the very same disc (no lousy DLC's here). What you get is an extra set of costumes that the original GCN game didn't have. As well as cool new weapons. Plus a Movie mode where you can view the cut-scenes from the game. Albeit they're all pre-recorded and are not running in real-time like the actual cutscenes you see in the main game.
But without a doubt, the best addition is `separate Ways'. This extra mini-game not only helps explain some details about the plotline, but it also allows you to play as super spy, Ada Wong. Another positive from this bonus material, is that you get to listen to the original Albert Wesker voice actor, Richard Waugh, giving us his last interpretation of the famous super-villain. Which is absolutely awesome.
Now, here come the problems: The PS2 extra material, as awesome as it is, uses mostly assets from the PS2 version of RE4. Of course, you would obviously expect that. But the fact is that Capcom had promised something different. Previously to the release date of the game, they had said that the bonus material from the Wii Edition, such as `Separate Ways', would look just as good as the main game. Well, it's a mix bag. Some levels feature assets from the Wii version, but a lot of it looks exactly like RE4 did on the PS2. So compared to the main game, on the Wii you will notice a drop in the polygon count and the resolution of certain textures. Some elements in the scenery, like the torches, you can no longer shoot at or interact with. And the water looks fine in some stages, but in many others it looks pretty fake. A good example of the cut of polygons in `Separate Ways', are the medicinal herbs that you pick up in the game. Unlike the ones in the main game, the ones in the mini-game look like they came out of a N64 game.
Anyway, it's better to have that extra content as it is, than not having it at all. So overall, I give it thumbs up.
BTW, the Wii Edition has a trailer promoting Resident Evil: The Umbrella Chronicles included in the bonus section.
{ Wii Edition runs in 480p and in Progressive Scan }
Another great advantage the Wii Edition offers that the original GameCube game lacked, is that it can run in 480p (the original could only do 480i). Thus making it possible to play the game on Progressive Scan compatible television sets. The Wii Edition also offers 16:9 widescreen support. On many HDTV's with overscan turn on, you'll see two thin bars on each side of the screen, thought. But that's nothing compared to the huge black bars the original game had on the top and bottom of the screen (this to make it look like it was running in widescreen).
Now I've played this game on my HDTV set and this game looks fine. Not in HD or anywhere close to that, but it looks pretty good. I understand that many HDTV users report that the game looks fuzzy or blurry on their TV sets. But that's because they are forcing the game to run upscaled at either 720p or 1080i. That only makes the image look blurry (especially if they make the mistake of using composite cables instead of component cables). RE4 Wii Edition is not rendered in HD, so upscalling the image makes it look all fuzzy like that. The best way to enjoy this game, is to let it run natively at 480p. Sure, you'll notice the jaggies more - due to the lack of anti-aliasing - but the image will look clear and sharper than using any other method.
In fact, on the supposedly HD versions of RE4 that are available for the PS3 and 360, the game also presents problems on those devices. They also lack Anti-Aliasing and run at 30fps. They even have something that the Wii version doesn't have: noticeable slow-down. Even part of the audio has been compressed in those versions. So you see, nothing is perfect. But this version of RE4 comes close.
{ RE4 Wii Edition on the Wii U }
I'm aware that the President of Nintendo of America stated that the Wii U would not upscale Wii games to run at high definition (720p or 1080). However, that doesn't mean that games like RE4 Wii Edition will not look better on the Wii U than on the Wii. That's because games that run natively at 480p can look noticeably better on an HD console. I've seen that happen with certain PS2 games running at 480p (not upscaled) on the PS3.
There's also the possibility that the Wii U could allow Wii games to actually be rendered in HD by way of a firmware update. So there is a chance that Resident Evil 4: Wii Edition could run in HD on the Wii U. Now there's another good reason to buy the physical copy of this game and avoid the DLC editions that run in HD (that have more cons than pros in them).
In conclusion: I highly recommend Resident Evil 4: Wii Edition.
I'm one of those people that you either LOVE to play video games with... Or HATE to play video games with. Why? Because I SCREAM while I play. Not just occasionally yell, but SCREAM almost as much as my mom watching any sports event. I'm a 1982 baby, and I've got home videos of me and friends screaming at the much-treasured 8-bit NES gem "Bubble Bobble." Flash forward almost three decades, and you've got a late-twenties video game geek screaming her head off at... ZOMBIES!
Everyone knows adding zombies to something infinitely increases its awesomeness. If I had it my way, I'd add zombies to everything. Bored trying on clothes at the GAP? Surprise-- ZOMBIES barging into your dressing room! At the grocery store, debating which brand of corn you want? BAM! ZOMBIES make you decide-- and fast.
No, seriously though-- I'm supposed to be reviewing the game.
I stumbled upon this game purely by accident because I was frustrated at how expensive Wii games are. Now, I work in a cubicle, so you can imagine my cash flow isn't exactly excellent. The solution? Scan through the Wii games sorted by LOWEST POSSIBLE PRICE IMAGINABLE. Saw this one for a super cheap price and thought, "Hmmmm... Zombies? Sounds good..."
Best video game I've ever bought, price be darned! Pick up the Wii Blaster Zelda thingy. About the same price as the game. I bought that lame Smart Shot or whatever it's called... Sucks. The Wii Blaster thingy is PERFECT for this game because you can actually reach the A button (you hear that, Smart Shot?), and everything snaps into place.
First time I loaded up the game? Epic fail. Essentially it was me mashing buttons on my gun screaming, "NOOOOO HELP WHAT ZOMBIES AAAH I'M DEAD!" Well, Dad, former Border Patrol agent and badass U.S. Customs bigwig for almost 40 years had to teach me how to pull off headshots-- I can't tell you how satisfying it is to see a zombie's head explode.
What's particularly helpful is the zombies don't sneak up on you-- they yell things in Spanish before they're ANYWHERE near you and the music turns scary. Sometimes they'll be on a bridge or something and can't get to you, so they stare at you, yelling in Spanish. You can kind of look at them and study them, and they can't do anything. When you're done, just plug 'em in the head. Also, memo to zombies: You're dead, and your brains are dead. I dunno where you're getting grenades from, but I love when you try to use them because if I shoot you and you're surrounded by your zombie pals? Yeah, thanks for blowing all of them up for me! I'd send you a bouquet of flowers if you weren't all exploded.
I've read some of the other reviews, and I agree with some of the nitpicks. Biggest complaint I have right now is the whole briefcase thing. I'm used to old school Genesis games like Phantasy Star IV where the characters magically carried around multiple VEHICLES with them in their pockets along with four screens full of crap, so the idea that my secret agent guy has to buy a bigger briefcase to hold a shotgun doesn't make any sense to me... Especially since you don't SEE this alleged briefcase he's carrying around. But whatever.
You'll wanna take your time and think this one through. While it's extremely rewarding to use the TMP and just start firing willy nilly, cackling like a maniac, you'll soon find out that oops! Ammo's NOT unlimited. Yeah, just spent all my ammo beating this crazy giant ogre stompy thing only to find SURPRISE, I have nothing but my crappy knife (which I find is only good for breaking barrels and killing bats by swirling around and hitting A repeatedly...) to deal with two werewolf thingies. End result? Splat, dead.
Oh, and just a final tip-- the hardest guy I've come across is not the giant evil watermonster thing you have to chuck harpoons at or the giant ogre stompy thing I just talked about... It's honestly a stupid ordinary zombie with what appears to be a potato sack on his head wielding a chainsaw. He appears fairly early in the game when you're coming out of one of a bazillion rotting houses. The first time I saw him, I plugged him a few times with my pistol thinking, "Eh, regular zombie, that should do it." Oh no. Not even close. Crazy chainsaw potato sack head zombie doesn't even freeze and proceeds to slice my head off (which I'll have to admit was very entertaining!). So second time (thank goodness there's a typewriter in the shack before you meet him...!), I get smarter, or what I consider smarter. I know he's coming, so second I see him coming at me, I chuck a grenade at him. Crazy chainsaw potato sack head zombie falls down in flames and lies on the ground. Hooray! I grin at my awesomeness... And then? HE GETS UP. I don't know HOW, I don't know WHY, but the grenaded and on fire crazy chainsaw potato sack head zombie proceeds to chase after me as if nothing had happened... and chops my head off. Again. Finally, I was like, screw this. Grenaded him and then plugged him so full of TMP holes, no way was that sucker getting up. Truly a frightening experience.
Yeah, so anyways. Can't believe I got this gem of a game for so little money. I'm currently repeatedly fighting giant ogre stompy thing over and over to figure out how to do it using the least amount of herbs and ammo so I can move on and worry about those werewolf things, so I can't tell you how long it actually takes to finish the whole game... But I LOVE what's happened so far.
Technical stuff-- graphics? Amazing. Controls? As long as you use the kickass blaster, you're golden. Plotline? Eh, haven't really been paying attention. Something about someone's kidnapped, lady with glasses, yada yada... I mostly just spend time trying to figure out why a secret agent would have such an elegant hairstyle. Dude, buzzcut, stat.
I have a feeling the replay value is going to be great. Can't wait to start from the beginning now that I know things like HEY! Zombies like to thoughtfully surprise you by hiding rattlesnakes in some of the crates and barrels, so better aim your gun at them the second you break them... And I think my fishing fan parents will love to learn that apparently you can fish with a pistol, carry around the fish in your briefcase, and eat one when you get wounded to restore your health. And to think of all the years they've wasted with FISHING POLES AND WORMS! Silly parents. That and chicken eggs. White ones give you a little boost of life, and brown ones fill up your life completely so, uh, the moral of the story is probably something about free-range, organic chickens being awesome? Dunno.
In summation: Resident Evil 4 is awesome. I almost feel like mailing its makers extra money because I got it so cheap. Just don't blame me if you come into work some day half asleep, because I find saying, "Sorry, I'm tired because I spent the night defeating evil Spanish zombies, crazy chainsaw potato sack head zombies, giant evil watermonster things, and giant ogre stompy things" is not only NOT a valid excuse, but will most likely involve you needing to take a trip to your workplace's HR or on-site mental health evaluator.
THREE CHEERS FOR ZOMBIE MAYHEM!
Top reviews from other countries
So, fun, immersive, good looking graphics, nice sound effects and quite hard (for me anyways).
EDIT : To my big surprise I managed to make it up to chapter 3-1 almost 3-2 !
EDIT 2: I am now up to chapter 4-1 but I doubt I will be able to make it to chapter 5-5 the last chapter.
EDIT 3: More than a year later I have decided to try to continue the game where I left off and I think it's in the bag now ! I'm up to the last chapter and i'm pretty sure I will complete it. I have played alot of action games since I begun RE4 so I think that payed off. I do find the game a little easier now, and still as fun.